﻿namespace Model
{
    public class Constants
    {
        public class GeneralStatistics
        {
            public const string TotalCharacters = "Total Characters";
            public const string TotalLevels = "Total Levels";
            public const string AverageLevel = "Average Level";
            public const string CharactersAtMaxLevel = "Characters At Max Level";
            public const string MaxAchievementPoints = "Max Achievementpoints";
            public const string AverageAchievementPoints = "Average Achievementpoints";
            public const string MaxHonorableKills = "Max Honorable Kills";
            public const string TotalHonorableKills = "Total Honorable Kills";
            public const string AverageHonorableKills = "Average Honorable Kills";
        }

        public class Gender
        {
            public const string Female = "Female";
            public const string Male = "Male";
        }

        public class Race
        {
            public const string BloodElf = "Blood Elf";
            public const string Drainei = "Drainei";
            public const string Dwarf = "Dwarf";
            public const string Gnome = "Gnome";
            public const string Goblin = "Goblin";
            public const string Human = "Human";
            public const string NightElf = "Night Elf";
            public const string Orc = "Orc";
            public const string Tauren = "Tauren";
            public const string Troll = "Troll";
            public const string Undead = "Undead";
            public const string Worgen = "Worgen";
        }

        public class Class
        {
            public const string DeathKnight = "Death Knight";
            public const string Druid = "Druid";
            public const string Hunter = "Hunter";
            public const string Mage = "Mage";
            public const string Paladin = "Paladin";
            public const string Priest = "Priest";
            public const string Rogue = "Rogue";
            public const string Shaman = "Shaman";
            public const string Warlock = "Warlock";
            public const string Warrior = "Warrior";
        }

        public class Reputation
        {
            public const string Hated = "Hated";
            public const string Hostile = "Hostile";
            public const string Unfriendly = "Unfriendly";
            public const string Neutral = "Neutral";
            public const string Friendly = "Friendly";
            public const string Honored = "Honored";
            public const string Revered = "Revered";
            public const string Exalted = "Exalted";
        }
    }
}
